What A-Rage was
A-Rage Pty Ltd was registered in 2004 and based in the Mawson Lakes area of Adelaide. Its business number was active from May 2004 to March 2008. The company built augmented reality games and a head-worn display platform for playing them indoors and outdoors. The platform was designed around affordable off-the-shelf parts, and a 2005 interview described wireless multiplayer as in development.
The people and the ARQuake connection
Joe Velikovsky was A-Rage's creative director. The company presented its games at the Australian Game Developers Conference alongside colleagues from the University of South Australia (UniSA), and the people around A-Rage were linked to UniSA's Wearable Computer Lab. That lab built ARQuake in 2000. ARQuake was an augmented reality version of the 1996 shooter Quake, running on the lab's Tinmith backpack computer and co-developed by Bruce Thomas and Wayne Piekarski. Players wore a see-through head-mounted display, a backpack computer, GPS and head tracking, and fought monsters while walking around a real outdoor space. Guinness World Records lists it as the first portable augmented reality game. It was never sold to consumers, because the hardware cost more than US$10,000.
Sky Invaders
A-Rage's best-known demo was Sky Invaders. Martians invade Earth in a nod to H.G. Wells, and you aim a gun turret by turning your head. In-game TV news clips set the scene, and it could be played indoors or outdoors.
Where things stand today
The company's business registration was cancelled in March 2008, and the original website went offline by the end of the 2000s. UniSA's Wearable Computer Lab research continues in Adelaide.