CONFIRMED
FlatOut 4: Total Insanity VR has left Early Access and hit its 1.0 release on SteamVR, according to UploadVR and the game’s Steam store page. The full version keeps you in the driver’s seat when you get launched through the windshield and adds new vehicles, including a motorcycle. It also costs more: the price has gone from $19.99 to $29.99.


What we know
UploadVR’s Mike Johnson reports that version 1.0 is out now on SteamVR. The Steam store page confirms a release date of Oct 23, 2026, following an Early Access launch on May 7, 2026. Steam lists Mutar and Flat2VR Spark as developers and Impact Inked as publisher.
The headline feature is first-person vehicle ejections. In Early Access, the camera switched to third person whenever your driver flew out of the car, both in Stunt mode and in race crashes. UploadVR reports that 1.0 keeps you in first person for those moments. The outlet notes that Flat2VR Studios’ Elliott Tate had teased this in an earlier interview, so it is a promise delivered rather than a surprise.
UploadVR also reports new vehicles, including multiple cars and a motorcycle. Its list of changes includes updated UI and menu interactions, bug fixes and performance optimizations. Its summary also mentions more maps.
On price, the jump from $19.99 to $29.99 matches what the original FlatOut 4 cost, according to UploadVR. The Steam page also lists a “FlatOut 4 Loyalty Bundle” that pairs the VR game with the flat version. Steam shows it at $53.98 normally and $32.38 at 40% off, and the listing presents this as a discount.
For context, the original FlatOut 4: Total Insanity came from Kylotonn and launched in 2017 on PS4, Xbox One and PC. The VR version followed this year. A week after the Early Access launch, a Steam Community post from the developers said an update had “greatly increased wheel and pedal support.”
What we don’t know yet
We don’t have specifics on the new maps. UploadVR’s summary mentions them, but we haven’t seen names, counts or which modes they cover.
We also don’t have a full 1.0 review in hand. The confirmed details here come from UploadVR’s report and the Steam page. The other review coverage we found, from 6DOF Reviews, is of the Early Access build and doesn’t speak to 1.0.
The exact vehicle count beyond “multiple cars and a motorcycle” hasn’t been spelled out in the reporting we have. Neither has how much the UI and performance work fixes the menu issues flagged during Early Access.
What it means

First-person ejections are a bigger deal in VR than they sound. Cutting to a third-person camera mid-crash breaks the whole point of being in the cockpit. Staying in your own eyes while you get catapulted over a stadium wall is exactly the kind of chaos FlatOut was built on, and it is something a flat screen can’t really sell the same way. Comfort-sensitive players may want to approach Stunt mode carefully at first.
The menu and UI work matters too. When UploadVR played the Early Access version in May, it called the game a “rough ride” but still an easy recommendation, with menus and UI as clear pain points. If 1.0 cleans those up as UploadVR’s change list suggests, the main complaint from launch is being addressed.
So is it worth $29.99? If you enjoyed Early Access, or you’re a demolition derby fan with a PC VR headset, the case looks solid. Wheel and pedal players have had improved support since May. If you’re on the fence, the extra $10 now buys a finished build with more content, but we’d still wait for a proper 1.0 review before calling it a must-buy. If you also want the flat game, the Loyalty Bundle on Steam is the better deal at its listed $32.38.



